Inspired by Balloons TD
Spirit of the Wind » Devlog
I loved Balloons TD. I played it on my iPhone to the infinite level until the iPhone crashed from the sheer number of objects in the game. Lolz.
Anyway, I wasn't thinking about Balloons TD seriously until I looked back and realised what I had created for a new enemy type in the game. A rather cheerful addition to the more sombre art from a few days back. Hope to have the next level up and running soon with some major changes to level design to match the movement.
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Spirit of the Wind
Adventure combat platformer
Status | On hold |
Author | EvilArtBunny |
Genre | Platformer, Adventure |
Tags | 2D, Action-Adventure, Fantasy, GameMaker, Pixel Art |
Languages | English |
More posts
- The spooky level - is taking a long timeJun 18, 2018
- Demo and playtesting considerations? Advice appreciatedJun 07, 2018
- MAJOR UPDATE - DA BOSS IS HERE!May 26, 2018
- The mandated Lava LevelMay 16, 2018
- New level available for the demoMay 05, 2018
- Screenshot for next week's developmentsApr 28, 2018
- Further refining the Introduction LevelApr 26, 2018
- Find the Secrets! (And free sprites)Apr 24, 2018
- The Long RoadApr 16, 2018
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