Getting ready for the climb ahead... the character not me
Animations for Sophia are challenging. I'm not entirely sure why. I have fun doing them, and the results are nice (as far as feedback goes). But boy does it take it out of me. Well can't be worse than the dodge roll animation. What kind of mountain would it be if you couldn't climb?
Just the first frame for tonight. Hopefully animate the rest of it by the end of the week.
Get Alchemist's Mountain
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